nhb: postproduction, vfx, 3D, soundmix vfx producer: Oliver Studt head of 3D: Wolfgang Emmrich 3D: Robert Illes, Robert Hennings, Jan Niemeier, Benjamin Jürgens nuke /compositing: Zarko Kitanovic (lead), Johannes Müller flame: Thorsten Rutz Realflow: Diego Masciolini (Wetwork)
Vram FX: VFX Supervision, all CG Fluid transitions and compositing of live action paint.
Vram FX: All CG and fluid FX.
We’ve just released the new Repletum plugin v4.0. The plugin enables infilling holes process of most fluid sims using custom boundary option to limit the areas of computation. – Infilling holes – Easy crown splash – Custom drop-tendrils – Random … More
We’ve just released the new Snow plugin v2.0. – Flexible friction – Rigid body interaction – Snow piles – Snow falling from customizable plane object Download Guide WetWork – Snow Plugin 2.0 – Realflow 2012 from WetWork on Vimeo.
We’ve just released the new Viscous Drop plugin 2.0. – Custom drop creation with various degrees of threshold – Set number of consecutive drops – Set the number of frame before the drop falls – Multi-Drop customizable Viscous Drop Tutorials … More
We’ve just released the new Morphing plugin. – Complexed geometry liquid morphing transition – Locking particles position – The jittering issue of usual fluid behaviour is reduced to none – HighSpeed Target Capture Morphing – See also: Morphing & Scatter … More
We’ve just released the new Scatter plugin. The Plug-in enable Scattering of particles evenly across the surface of an object spreading them uniformly upon the Vertices, Edges and Faces of each and every polygons of a geometry regardless of its … More
We’ve just released the new Dripping plugin. – Add dripping particles from other emitters or binary loader – Cube bounded option – Option to emit from the fastest particles Download Guide Dripping Tutorials
We’ve just released the new Cursum plugin. Fluid stream is constraint to a designated path defined by an unlimited number of Cubes…The flow will always be forced to pass through each and every Cube regardless of external forces that maight … More
We’ve just released the new Cursum Linearis plugin v2.0. Fluid stream is constraint to a designated path defined by an unlimited number of Cubes… making use of a designated ribbon the plug in constraint the particles flow to a path … More
Dell Ultrasharp from Scott Oliphant on Vimeo. Impossible Engine – Dell Showcase Here is a link to one of the most exemplary among the results achieved with the help of our Morphing and Scatter Plug ins by “Impossible Engine”. Read … More
Nike ‘Ungrounded Obsession’ – Property of Nike 2011 VFX by Matt chandler | Analog Pixel Ltd www.AnalogStudio.co.uk Matt chandler’s blog
1 Plugin -15% 2/3 Plugins -25% 4 Plugins -30% 5/7 Plugins -35% 8 Plugins-40% Full Assistance (skype,email,forum) Free plugins updates forever 1 license – 3 nodes ALL plugins- 40% discount – 1 license – 6 nodes
For the Bacardi OakHeart Advert Rum Sims we used Realflow SPH particles with Wetworks great Repletum Plugin. As the Camera was very close to the rum as it flowed out of the bottle into the Glass, this required hole free … More















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